Queen against pawn — the zigzag wins
8/8/2K5/7Q/8/8/3kp3/8 w - - 0 1The plan
A pawn on the seventh rank, its own king far away — is the queen enough on its own? Against a CENTRE or KNIGHT pawn: yes, always. The technique is the ZIGZAG: a check series repeatedly forces the king IN FRONT OF its own pawn — and exactly in these moments, when the pawn cannot move, the white king edges one square closer. The pattern repeats until the king has arrived; then the pawn falls, and the basic mate ends the game. The next position shows the big exception: with the bishop and the rook pawn, this very method fails against stalemate.
Why this level: Queen against pawn: the zigzag as the basic technique
The solution, move by move
- 1. Qa5+ The zigzag begins: check by check the queen feels its way closer — its target is not the king, but the square IN FRONT OF the pawn.Sideline 1. Kd5 The king simply marches off, without check. Exactly one tempo too slow. 1… e1=Q The pawn promotes, and queen against queen is a draw. The zigzag is not decoration, it is the only way to take the pawn's time away.
- 1… Kd1
- 2. Qa1+
- 2… Kd2
- 3. Qd4+
- 3… Kc1
- 4. Qe3+
- 4… Kd1
- 5. Qd3+
- 5… Ke1 The intermediate goal: the black king has to go to e1, in front of its own pawn — the pawn is frozen.
- 6. Kc5 NOW the king step! Only as long as the opponent stands in front of its pawn does White have this tempo for free.
- 6… Kf2
- 7. Qd2
- 7… Kf1
- 8. Qf4+
- 8… Kg1
- 9. Qe3+
- 9… Kf1
- 10. Qf3+
- 10… Ke1
- 11. Kc4 The same pattern a second time: check series, king forced to e1, king step. This is how White edges closer square by square.
- 11… Kd2
- 12. Qf2
- 12… Kd1
- 13. Kd3
- 13… Kc1
- 14. Qxe2 The king has arrived — the pawn falls, and with it every hope.
- 14… Kb1 The only move — and this was exactly the point of the zigzag: the king now stands on the edge and has no square left that does not run into mate.
- 15. Kc3
- 15… Ka1
- 16. Qb2# The familiar basic mate on the edge. Remember the pattern: zigzag checks, force the king in front of the pawn, king step.Sideline 16. Qc2 STALEMATE. The most natural move in the world — the queen places itself next to the king — and the whole endgame is thrown away. This stalemate lurks in the corner with every queen mate.
Play it yourself
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More in Queen endgames
- Queen against bishop pawn — the stalemate trap Draw
- Queen against rook — zugzwang and fork White wins
- Queen against bishop pawn — where the king must stand White wins
- Queen against two rooks — cover each other or lose White wins
- Queen against rook pawn — the corner saves Draw
- Queen against pawn on the sixth — this is where the exceptions end White wins